Stop trying to build a unicorn
Most app ideas fail before anyone opens Xcode. Not because the app is impossible. Because the idea is too big.
People say: “I want to build a habit tracker.” “I want to build a fitness app.” “I want to build a social app for dog owners.” “I want to build an AI travel planner.” Terrible starting points. Those markets are either packed, expensive, or both.
A better app idea sounds boring. That is usually a good sign.
Examples that work
- A scorecard for one niche sport.
- A calculator for one trade.
- A checklist for one annoying job.
- A logbook for one hobby.
- A timer for one specific routine.
- A converter for one industry.
- A tiny tool someone searches for when they already have the problem.
That is where the money is. Not huge money at first, but real, simple, clean money. Especially if you charge upfront. No ads. No subscription. No account. No backend. No “growth loop”. Just a useful little paid app.
The App Store still has loads of these. That is the lane.

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